Re: [Tutor] should we use multithreading for multiple clients in socket class
On 12/04/12 12:38, Surya K wrote:
> I am learning networking and just wrote a primitive client server program..
> So, I tried to run another client (same code but from different file)
> but found that its now working.
I assume that should be *not working*?
A more detailed description of what you did and the result would help
diagnose the issue.
> why its happening, should I use multithreading so that I can handle two
> clients simultaneously??
It's not strictly necessary if there are no resource conflicts such as
two attempts to write to the same file/data structure. But in the
general case multi-threading a server (or forking a separate
process) is a good idea.
However, there is some implicit "threading" takes place in the socket
library insofar as each session is given a separate temporary port to
communicate over once the connection has been accepted so unless the
connections are using conflicting resource it should still work.
See the network programming topic in my tutorial for an example and
screenshots of two clients talking to one server...